Mar 062014

March 6th saw Alissa, Geoffrey, Jennifer, Joshua, Nat and Sam gather at Joshua’s house.  Festivities included a quick but satisfying game of Coup and some stimulating playtesting of some of Sam’s current prototypes.  First we played his story telling game that pits competitors against each other in an attempt to move objects and characters around a map through narrative force. One fun outcome was that the winner, didn’t even get to play the winning move.  Someone else, in the midst of telling their story brought about the other player’s victory condition. In Uncooperative Dungeon Crawl, the players once again showed great cooperation… but to no avail.

 Posted by at 10:43 pm

  2 Responses to “[Play testing] March 6”

  1. Didn’t we win the dungeon crawl?

  2. Well now that you mention it, maybe we did.

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